The rules for frenzied warriors have already been discussed in the Psychology section and can affect characters as well as ordinary troops. Frenzied characters often have many attacks, and the stress and strain placed upon them is considerable. There is only so much that mortal flesh and blood can stand! To represent this a special test is required. Work out a character's attacks and afterwards roll 2D6. If the dice score is greater than the character's total number of attacks, then the individual has survived the insane bout of mad hacking without suffering any harm. If the dice score is less than or equal to the total number of attacks then the individual reduces his Attacks characteristic value by -1 for the rest of the game. As a frenzied character's Attacks are doubled, this will effectively reduce his Attacks by 2.
Once a character has 1 Attack on his profile no further tests are necessary. His Attacks characteristic cannot be reduced to less than 1.