Source: Warhammer Fantasy: 5th Edition

Wizards (Heroes & Wizards)
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Magic is everywhere in the Warhammer World, it permeates all living creatures and every inanimate thing. Its power is there to use for good or ill. Magic is almost as important as the fighting abilities of warriors, for it can make all the difference between victory and defeat. As a consequence, mighty rulers and noble lords employ their own wizards to protect them and fight on their behalf.

In the Empire the Emperor himself encourages the study of magic so that he may have powerful battle wizards to help fight his wars. In Ulthuan in the far west, the High Mages of the Elves practise the most potent of all sorceries. Even Orcs and Goblins, low minded as they are, have Shamans who can blast the enemy with raw magic. Of all the intelligent races of the Old World only the Dwarfs have no wizards. Their skills lie in the manufacture of fabulous magical artifacts and enscribing runes of power.

There are four levels of wizard: Wizard, Wizard Champion, Master Wizard and Wizard Lord. As with heroes these four types are not intended to represent every possible variation in an individual's abilities; they are useful categories that enable us to match comparable wizards against each other.

Troop TypeMWSBSSTWIALd
Wizard----+1-+1--
Wizard Champion---+1+1+1+1--
Master Wizard---+1+1+2+2+1-
Wizard Lord---+1+1+3+3+2+1

For example, in the case of men the values are as shown below.

Troop TypeMWSBSSTWIALd
Man433331317
Wizard433341417
Wizard Champion433442417
Master Wizard433443527
Wizard Lord433444638

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