Hits wound on 2+. No armour saves allowed, except for magic armour, which gets a -3 modifier. Each wound inflicts not 1 but D3 wounds (Dragons and Daemons = D6 wounds).
Dwarf Slayers only
Source: Warhammer Fantasy: 5th Edition
Hits wound on 2+. No armour saves allowed, except for magic armour, which gets a -3 modifier. Each wound inflicts not 1 but D3 wounds (Dragons and Daemons = D6 wounds).
Dwarf Slayers only