Source: Warhammer Fantasy: 5th Edition

Spelleater Shield
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Magic Armour100 points

Armour save of 6+. Any spell cast against the bearer or unit he is with is dispelled on a roll of 3 or more on a D6. If enemy spell is dispelled, roll a D6. On a 4+ the spell is destroyed and must be discarded. A spell from a magic item is destroyed on a 6.