Source: Warhammer Fantasy: 5th Edition

Crimson Bands
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Crimson BandsPower: 3Range: 24"

The spell may be cast against any unit within 24". Snaking crimson bands entwine the target preventing it from moving or fighting. The unit cannot shoot, fight or move. An entwined wizard may not cast spells, but can continue to use counter magic against the Crimson Bands only.

Remains in play