The wizard may cast this spell on himself or any single model within 6". The affected model turns to stone from the feet upwards. The model can fight normally. The model's Toughness and Strength are doubled up to a maximum value of 10. The model's Movement value is halved. The model loses any armour saving throw it had, but gains a special saving throw of 4 or more on a D6. This save is not an armour save and is not modified by attacks that reduce or negate armour saving throws.
Remains in play