Source: Warhammer Fantasy: 5th Edition

Searing Doom
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Searing DoomPower: 2Range: 18"

With a sweep of the wizard's arm the air fills with bolts of molten gold. The Searing Doom flies in a straight line up to a maximum range of 18" and strikes the first unit in its path. The bolts cause 2D6 hits on the unit and each hit causes 1 wound on the D6 score of a 4, 5 or 6. No armour save is allowed.