The Dance of Despair can be cast against any unit within 24" of the wizard. The target begins to twitch erratically. Soon all control is lost and its victims are caught in a puppet-like Dance of Despair. The unit moves directly forward D6" in its own movement phase and continues to move in this way whilst the spell lasts, ignoring all terrain. The victims may do nothing else whilst caught by the Dance of Despair.
Remains in play