Source: Warhammer Fantasy: 5th Edition

The Dark Steed
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The Dark SteedPower: 1

The air becomes dark and there is a sudden sound of monstrous hoofbeats. The wizard is borne high into the air, carried to another part of the battlefield and gently set upon the ground. The spell can be used to move the wizard into hand-to-hand combat. in which case he counts as charging in the first turn of combat.