Source: Warhammer Fantasy: 5th Edition

The Purple Scythe
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The wizard conjures a huge glowing scythe of purple energy which he sweeps through his enemies lopping off heads and limbs like ripe corn. The spell remains in play once cast and gives its bearer special powers in hand-to-hand fighting. The wizard loses all of his normal hand-to-hand combat attacks and instead causes D3 S5 hits on every enemy model in base contact. These hits are inflicted in normal fighting order (first if the wizard charges and otherwise by Initiative). Armour saving throws are allowed as normal.

Remains in play