Source: Warhammer Fantasy: 5th Edition

The Wild Kin of Zandox
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Power: 1

Purple shadows form around the caster and lurk about his heels like two great guardian hounds. Once the Wild Kin of Zandox have been summoned they may be employed in any subsequent hand-to-hand combat phase so long as the spell remains in play. During hand-to-hand fighting the Wild Kin can be used to make 3 attacks upon any one enemy model within 2" of the wizard. Attacks are made when the wizard attacks. These are worked out with WS5 and hits are resolved at S5. Armour saving throws apply as normal.

Remains in play