A flyer is able to use its lengthy flight move to charge into hand-to-hand combat. Regardless of which direction the flyer comes from, the model is always placed against the middle of the target unit's front if possible. However, if the target is already engaged in hand-to-hand combat to its front, then flyers can be positioned to the sides if the attack comes from the flank or to the rear if it comes from behind. This represents the flyer charging down upon his foe with a series of swoops or passes. In reality the flyer is wheeling above the unit, making attacks against models within it. However, this is difficult to represent on the tabletop, and for this reason combats are worked out against the target's front.