Some creatures in the Warhammer World have wings and can fly, soaring quickly from one side of the battlefield to the other. This mobility is extremely useful as it allows the creature to choose its opponents, or to avoid a fight if it is seriously out-matched.
Representing creatures that can fly poses a few problems on the gaming table. It is impractical if not down-right hazardous to suspend heavy models above the tabletop as we might ideally wish! The following rules are intended to capture the feel of fast moving aerial combat in a practical manner without worrying unduly about the third dimension.