Source: Warhammer Fantasy: 5th Edition

Underdogs
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If a player has at least twice as much territory as his opponent then his enemy is an 'underdog'. The following rules help to protect underdogs and also encourage players to fight opponents more-or-less on their own level.

If a player is an underdog he can raid his enemy's land. A raid is fought exactly like any other game, except that both armies are limited to the same maximum points value set by the underdog. The points value must be at least 1.000 points and it can be as high as the underdog's entire army. In the case of an Ambush, Last Stand or other battle scenario where the points are not evenly balanced to begin with, then the forces are kept in proportion.

Because the underdog player is making a surprise raid into enemy territory, taking advantage of his small size to penetrate deeply into his enemy's lands, he can pick which territory his enemy must stake. Obviously, an underdog will choose the best targets to raid!

Furthermore, both armies are limited in choice as if the staked territories were the only territories either player had. This represents the fact that only local troops are available to fend off the raid, while the raiders are a nimble and mobile force.

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