Source: Warhammer Fantasy: 5th Edition

Errata & Amendments
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This section contains all the officially released errata from the Games Workshop, White Dwarf, and reprints. All errata'd rules are included this index. Also see Frequently Asked Questions.

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Magic

Spell Card, Curse of the Horned One

This Skaven spell card should not say 'Remains in Play' on it. The spell does not remain in play once cast, though the models affected are permanently turned to Skaven.

Source: Official Warhammer Magic Errata

WAAAGH MAGIC, The Gaze of Mork, p. 23

The Strength of the spell should be 6.

Source: Official Warhammer Magic Errata

Magic Items

MAGIC WEAPONS, Sword of Destruction, p. 33 & 72

Replace first sentence with, "The wielder may carry no other magic items, not even Chaos Rewards, as they would be destroyed by the sword's power."

Source: White Dwarf #222

MAGIC WEAPONS, Sword of Teclis, p. 33 & 72

Add, "High Elves only"

Source: White Dwarf #222

MAGIC WEAPONS, Sword of Unholy Power, p. 33 & 72

Sword of Unholy Power: Ignore references to the Sword of Unholy Power in the Magic Weapons section (p33) and the Magic Weapons list. This is a Wizard Arcana item.

Source: White Dwarf #222

MAGIC WEAPONS, Executioner's Axe, p. 34 & 72

Replace everything after the first sentence with, "If any dice roll made to wound is a 6, the Executioner's Axe has killed outright, in which case no armour saves are allowed. Dark Elves only"

Source: White Dwarf #222

MAGIC WEAPONS, Sword of Justice, p. 34 & 72

Add, "Empire only"

Source: White Dwarf #222

MAGIC ARMOUR, Armour of Brilliance, p. 36 & 73

Add, "Bretonnia only"

Source: White Dwarf #222

WARDS, The Silver Seal, p. 37 & 74

Add, "Empire only"

Source: White Dwarf #222

ENCHANTED ITEMS, Cloak of Shadows, p. 38 & 74

Add, "Models on foot only. Skaven only"

Source: White Dwarf #222

ENCHANTED ITEMS, Aldred's Casket of Sorcery, p. 39 & 74

Should be 50 points.

Source: White Dwarf #222

ENCHANTED ITEMS, Cloak of Feathers, p. 39 & 74

Add, "One use only. Models on foot only."

Source: White Dwarf #222

WIZARD ARCANA, Forbidden Rod, p. 40 & 75

Replace second sentence with, "Each time a spell is cast using the Forbidden Rod the bearer suffers D3 wounds on the D6 roll of a 4+ and the Forbidden Rod is exhausted."

Source: White Dwarf #222

WIZARD ARCANA, Book of Secrets, p. 40 & 75

Add, "The enemy rolls the dice and decides which characteristics to reduce. If the wizard rides a horse, monster or chariot, reducing the rider's movement characteristic does not affect his movement. For wounds, this reduces the Wizards base characteristic. Note that no characteristic can be reduced to 'O' unless there is no other option."

Source: White Dwarf #222

WIZARD ARCANA, Cloak of Mists and Shadows, p. 40 & 75

Add, "Models on Foot only"

Source: White Dwarf #222

WIZARD ARCANA, Plaque of Dominion, p. 41 & 75

Add, "One use only"

Source: White Dwarf #222

MAGIC STANDARDS, Mork's War Banner, p. 43 & 73

Add sentence, "Make this roll as soon as the wizard touches the unit, and subsequently at the start of each of the wizard's turns if he is still touching."

Source: White Dwarf #222

ENGINEERING RUNES, Rune of Disguise, p. 52

Change "Until it shoots, the machine..." to "Until it shoots or moves, the machine..." and "Once the machine has shot/fired..." to "Once the machine has shot/fired or moved..."

Source: White Dwarf #222

ENGINEERING RUNES, Rune of Burning, p. 52

Add, "Can be used on any war machine that fires a shot, including cannon."

Source: White Dwarf #222

Bestiary

DRAGONS, Dragon's Breath, p. 125

White Dragon Breath: A unit hit by the breath takes a leadership test and is frozen only if it fails the test. The unit remains frozen for its next turn, but may test to thaw as normal in following turns.

Source: White Dwarf #206

Bretonnia

MONSTERS, Hippogriff, p. 65

The cost of a Hippogriff should be 145 points.

Source: Official Games Workshop FAQ

Dark Elves

WAR MACHINES, Repeater Bolt Thrower, p. 54

Replace the first paragraph with the following: "You may take up to one bolt thrower for each regiment of 10 or more Dark Elf Warriors, Spearmen, Crossbowmen, City Guard or Black Ark Corsairs included in the army."

Source: White Dwarf #192, Q&A / Official Games Workshop FAQ / 1996 Reprint

WAR MACHINES, Repeater Bolt Thrower, point cost p. 54

The price of a Dark Elf Repeater Bolt Thrower is 100 points.

Source: White Dwarf #215 Q&A / 1996 Reprint

Executioners Profile, p. 51 & 73

Executioners should have a Strength value of 4 and an Initiative of 6.

Source: White Dwarf #192, Q&A / Official Games Workshop FAQ

Magic Item Card, The Blood Banner, p. 30

The Blood Banner magic standard should have a points value of 10 rather than 50.

Source: White Dwarf #192, Q&A / Warhammer Magic, p. 43 / Official Games Workshop FAQ

WAR MACHINES, Cauldron of Blood, p. 54

In several places the text for the Cauldron of Blood states that it is tended by a Hag Queen, called the Keeper of the Cauldron. Note however, the Keeper actually has the profile of a Witch Elf Champion, nor may she take a Magic Item as the Cauldron of Blood is enough...

Source: White Dwarf #192, Q&A / Official Games Workshop FAQ

Orcs & Goblins

CHARACTERS, Warlord, p. 85

A Warlord should be required. Change "Warlord" to "1 Warlord".

Source: Warhammer Design Team