Source: Warhammer Fantasy: 5th Edition

Orcs & Goblins - Frequently Asked Questions
URL Copied!

View complete list of all frequently asked questions.

Currently displaying all results.

Can the Greenskin army have more than one Warlord?

No. The absence of a "1" in front of the Warlord heading is a misprint.

Source: Warhammer Design Team

Can Orcs & Goblins take the Chaos Dwarves as allies and get a second unit of Black Orcs?

Yes.

House Rule: It is suggested that an Orcs & Goblin army with a unit of Black Orcs not be allowed to get a unit of Black Orcs in a Chaos Dwarf ally contingent.

Source: Warhammer Armies: Dark Elves, p. 47

Can I take the Chaos Dwarves as allies and only get a unit of Hobgoblins?

Yes.

House Rule: The Warhammer Design Team suggest that due to the Orcs & Goblins mistrust of Hobgoblins that when the Orcs & Goblins take Chaos Dwarf allies that no Hobgoblins be allowed in the ally contingent.

Source: Warhammer Design Team

Do Doom Divers need line of sight to their targets?

Technically yes, however the Warhammer Design Team have endorsed a house rule to the contrary.

Source: Direwolf FAQ Council Interpretation

Can Hand of Gork be used to move Night Goblin Fanatics?

No, individual Fanatics cannot be moved with the Hand of Gork.

Source: Battle Magic, p. 56

When a Fanatic ends its movement inside a unit, what is done?

Place the Fanatic right next to one of the sides of the unit (on the outside of the unit). Choose the side that is closest to the Fanatics end position in the unit.

Source: Warhammer Design Team

When Fanatics are launched, do they have to be all launched at the unit that is within 8"?

The player can choose what direction they go on the turn they come out.

Source: Warhammer Design Team

Can I move a unit with hidden Night Goblin Fanatics in it with the Hand of Gork?

Yes

Source: White Dwarf #191 / Official Games Workshop FAQ

What happens if magical movement causes a Night Goblin unit with hidden Fanatics to be within 8" of an enemy unit?

The Fanatics are released in a random direction.

Source: White Dwarf #191

What happens if a creature flying high lands within 8" of a night goblin unit with hidden fanatics?

The Fanatics are released in a random direction.

Source: White Dwarf #191

Can an enemy unit stand and shoot at Fanatics?

No.

Source: Warhammer Design Team

Can the Orc & Goblin Army field Ogre characters?

No.

Source: Warhammer Armies: Orcs & Goblins

Do Snotling pump wagons follow the same psychology rules as Snotling bases?

No.

Source: White Dwarf #194 Q&A / Warhammer Design Team

Can Snotling pump wagons turn in mid move?

No, pump wagons must turn at the start of ther movement and then move in a straight line

Source: White Dwarf #215 Q&A]

Should you select the pump wagon's direction before or after you roll for its 2d6 of movement?

Select the direction first, then roll the 2d6.

Source: Direwolf FAQ Council Interpretation

Can Savage Orcs carry spears?

Yes.

Source: White Dwarf #215 Q&A / Warhammer Armies: Orcs & Goblins reprint, copyright 1997

Protective Tattoos alone provide an unmodified 6+ armour save, but if the armour save is improved by other means (such as shields) is that part of the armour save modified by the attacker's strength?

The only parts of the armour save not modified by the attackers strength are the parts provided by the Protective Tattoos (+1) and the Savage Orc Shaman in Unit (+1). The rest of the Savage Orc armour save (riding boar for +2, shield for +1, Standard of Shielding for +1) are modified by the attacker's strength.

Source: Warhammer Design Team

If a Night Goblin Shaman is more than 12" away from an Orc or Goblin Mob and gobbles a piece of mushroom does he still have to make a Waaagh! test to control the magic?

With no units within 12", the dice roll needed to pass a Waaagh! test is 1, so it's impossible to fail. As stated, eating mushrooms does not increase your chances of failing a Waaagh! test (only the consequences if you do!). This means that by eating mushrooms alone (no units within 12"), your Night Goblin Shaman cannot fail his Waaagh! test so there isn't really any point in taking one.

Source: Official Games Workshop FAQ

Do Squig Hunters have two attacks, or does the prodder obstruct them from having those two attacks?

Each herder gets 1 attack, so a 25mm x 50mm base with 2 herders gets 2 attacks.

Source: Warhammer Design Team

Can my Squig Hunter teams in the second rank be hit back?

Hunter teams in fighting ranks can be attacked, Hunter teams in the second rank cannot be attacked in place of Squigs in the front rank. However, once wounds are applied to the unit, if all the Squigs in the front rank are killed, then wounds are applied to the Hunter teams.

Source: Warhammer Design Team