Source: Warhammer Fantasy: 5th Edition

Weapons - Frequently Asked Questions
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What non-magical weapons and armour are available to characters?

The non-magical weapons and armour available to characters depends upon the army that the character fights for. Every army book has an equipment list printed right before the discussion of the units and characters for the army. In that equipment list, any item that does not have a '*' by it is available to the characters of that army.

Champions of units must be armed and armoured the same as rank and file members of the unit (With a few exceptions such as Chaos or Undead Champions). Character points must be expended to equip unit champions.

Source: Direwolf FAQ Council Interpretation

Fleshounds are immune to attacks made by magical weapons, can a character switch to a regular weapon to attack these hounds? Do all characters have this 'free point cost' hand weapon? Some special characters don't have a non-magical hand weapon listed in their equipment. Is there any limit to characters changing weapons in a combat?

Characters may attack the Fleshounds with non-magical weapons (temporarily sheathing that magic Frostblade to use a regular axe, etc.). All special characters come with 1 non-magical hand weapon. A character may change weapons in a combat freely.

Source: Warhammer Design Team / Warhammer Magic, p. 32