Source: Warhammer Fantasy: 5th Edition

Chaos Spawn
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Chaos SpawnPower: 3Range: 24"

Target model must roll equal to or less than its T on 2D6 to avoid the spell's effects. If he fails, the victim is turned into a Chaos Spawn. Deal the Spawn D6 Chaos Gifts to represent his mutations. Move the model 2D6" straight forward immediately, thereafter it moves randomly in the Chaos player's turn. See the rules for Chaos Spawn in Warhammer Armies Chaos.