Flails are swung with both hands and consist of heavy weights, often spiked, attached to a pole or handle by means of heavy chains. It is extremely tiring swinging these heavy and cumbersome weapons.
Troops using flails require both arms to swing them and cannot therefore use shields in hand-to- hand fighting. If they carry shields they are put aside or slung onto backs before the fighting begins.
In the first turn of any hand-to-hand combat troops equipped with flails add +2 to their Strength, so men with a Strength of 3 will hit with a Strength of 5 for example. Any enemy saves are taken with the modifier for fighting high Strength opponents.
In subsequent turns the flail users begin to tire and so do not receive any Strength bonus.